Armor class (AC) is a secondary stat that measures how likely a character is to be struck during combat. In most older games that have armor class (e.g. Baldur's Gate, Planescape: Torment, etc), it is better for AC to be lower. This is not the case in Arcanum: the higher a character's armor class is, the better.
A character's armor class is determined by their dexterity. The highest AC possible is 95.
Increasing AC Edit
Armor class can be increased a few ways:
- Investing level-up points into dexterity (+1 point of AC per each point of dexterity -- verify).
- With equipment: shields, boots, armor, weapons, necklaces, etc.
- *Need more information on exactly how AC works in Arcanum and what it affects, preferably with in-game testing and info from manual (NOT directly copied verbatim).