Body of Water is the fourth spell in the college of Water
Uses[]
- This spell transforms the body of a target into Water and liquid, making the target slow, but resistant to attack.
- When cast on a target, all equipped items are moved into the target's inventory (or dropped to the ground if inventory becomes full).
Limitations[]
- The player or their followers lose all bonuses from formally equipped items.
Additional Sources[]
- Scrolls are sold in Magick Shops
Mechanics[]
- For NPC targets:
- Unequipping includes "hidden" items that sometimes are not normally shown in an NPC's body or inventory screen.
- Thus it makes pickpocketing possible for hidden items.
- It also makes pickpocketing easier for other items that were previously equipped.
- Casting this spell on an NPC will not cause them to become hostile.
- For the player and party members:
- The target receives -5 speed, DR is set to 95, PR to 30, and ER to 90
- Thus the target becomes more difficult to hit and much more difficult to injure.
Bonuses[]
- Passing the Mastery Test of Master of Water in Tulla will reduce the casting and maintenance cost by half.