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"Chukka’s a good guy. If you get too shady in what you do, he’ll warn you. Chukka’s not much of a conversationalist. He’s a fighter and a carrier of heavy things. In general you’ll find that you’ll run out of space in his inventory before he starts to slow down significantly."
-PRIMA’S OFFICIAL STRATEGY GUIDE


Location[]

Chukka can be found on the second floor of the Bates Mansion in Tarant.

Circumstances[]

Chukka is seen at the side of Gilbert Bates during the day, and patrolling the hallway outside Bates' bedroom at night

Recruitment[]

  • Chukka will join as a permanent Follower provided:
    • The Player does not have Dumb Dialogue speech
    • The player has been working with Gilbert Bates to solve the Black Mountain Clan mystery
    • The player has explored the BMC mines, but has not yet gone to the Isle of Despair
    • Gilbert Bates offers Chukka's services, which requires:
    • The player is at least level 15
    • The player does not have an Evil alignment

Special Follower Considerations[]

Although Chukka can only join just prior to exploring the Isle of Despair, he can rejoin after waiting or being disbanded anytime after that.

Interactions[]

Chukka only has the basic follower dialogue options

Levelling Scheme[]

Chukka is a fighter who specializes in Melee and Dodge
Show Details

  • Melee 1
  • Dodge 1
  • Strength 10
  • Dexterity 10
  • Melee 2
  • Dodge 2
  • Strength 12
  • Dexterity 12
  • Willpower 10
  • Melee 3
  • Dodge 3
  • Strength 15
  • Dexterity 15
  • Willpower 12
  • Melee 4
  • Dodge 4
  • Strength 18
  • Dexterity 18
  • Willpower 14
  • Melee 5
  • Dodge 5
  • Strength 20
  • Willpower 16
  • Max HPs 300


Gallery[]

Background[]

At some point in the past Gilbert Bates saved Chukka's life, upon which he became Bates' personal bodyguard

Trivia[]

PRIMA’S OFFICIAL STRATEGY GUIDE incorrectly lists Chukka as an Half-ogre

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