Dernholm is the capital of the Kingdom of Cumbria, serving as its political, religious, and cultural center.
Location[]

The City is found at 1237W 1650S about midway along the southern coast of Cumbria. It is marked on the player's map after accepting ONE and/or TWO of the quests in Shrouded Hills that require travel there.
City Layout[]
1 - Dolan's General Store[]
The General Store. This is also the site for pickup of Jongle's Quest
2 - Lianna Pel Dar's House[]
This is the starting point for the Maximillian Quest. Lianna also carries a unique weapon called the Sword of Baltar.
3 - Newspaper[]
The newspaper contains a story about Tarant possibly going to war with Caladon, and it is a possible quest item.
4 - Rupert's House of Well-Worn Effects[]
The Junk Dealer.
5 - Jayna Stiles' House[]
Jayna Stiles is a technological healer who is a Potential Follower.
6 - King's Inn & Pub[]

The Inn and Pub:
- Outside the Inn by the door is a Halfling beggar who can be used for alignment adjustment.
- The Pub area contains one Half-orc assassin, two gamblers by day, and an additional gambler by night.
- The Pub area also contains Vollinger.
- As an NPC he can provide apprentice training for Thieving Skills.
- Vollinger is also a Potential Follower.
7 - Sarah Toone's House[]
She is part of the Bessie Toone Mine Quest.
8 - Wallow's Quality Armor[]
Armor shop in the city.
9 - Gladys' House[]
She is the starting point for the Ring Quest.
10 - Archibald's House[]
He is part of the Ring Quest.
11 - Bernard[]
He is also part of the Ring Quest.
12 - Barracks[]
The city's royal barracks.
- Here sleeps the Elite Bow Captain
- Here also sleeps Dudley Crosston
- He is the object of Kietzel Pierce's Quest to find his lost student.
- He also patrols the town by day, but sometimes does not leave the barracks.
13 - Sir Garrick Stout []
- Garrick Stout is the Master Trainer for Melee.
- He is also involved in the Master Trainer's Quest for Dodge.
14 - Palace[]
Inside you can talk to King Praetor:
- He can give the player a quest to collect taxes from Black Root.
- Upon successful completion, he can also offer another quest to find his missing daughter.
The Dernholm Pits[]
15 - The Pits main entrance []
- This is a one way entrance into the Dernholm Pits.
- The only way to use this entrance is to insult the guards until they toss you in.
16 - Starting point to the Dernholm Pits back entrance []
- Point 1 is the starting point. From this spot the player heads due West until they see the entrance stairwell into the ground.
- Point 2 is the barracks which can be use for orientation.
- Point 3 is the Dernholm Palace.
- Point 4 is the edge of the Pits' main entrance.
The Pits[]
- Point 1 is the Main Entrance
- Point 2 is the back Entrance/Exit
- Point 3 is Tollo Underhill
- Point 4 is very rare Small Mithril Chainmail
- Point 5 is a unique hexed staff called Grack's Burdensome Staff