Diplomat Builds are similar to Bards, except that they try to avoid dirty work when they can, and rely on their followers when they can't. For that reason Diplomats epitomize "The pen is mightier than the sword."
Main Skills[]
- Charisma and Persuasion are main (usually maxing out both)
- Beauty and Intelligence are secondary (a minimum of 10, usually a bit higher when possible)
Magick Options[]
- Virgil, possibly Dante, and Perriman Smythe can handle most healing duties
- Using a Staff of Healing also works
- Water 1 (Purity of Water)
- Mental 2 (Charm, Stun)
- Nature 1 (Charm Beast)
- Divination 3, possibly even to 4 or 5
Technology Options[]
- Tech Diplomats are necessarily nuanced, as they can recruit followers who can craft, either temporarily or permanently
- If a Diplomat goes all in with tech followers, then Electric (to level 3), and possibly Disarm Traps (with Agility of Fire) are natural
- Repair is another option
- Haggle to Expert is helpful to sell crafted items
Other options[]
- Hybrid builds are problematic as Character Points can become an issue
- Advanced builds are possible utilizing special items and stat boosting Quests
- The Ring of Influence and Jewel of Hebe would be key
Races and Backgrounds[]
- Any race except Half-orcs and Half-ogres are ok
- Dwarves can make an interesting choice for a Tech Diplomat
- Elves excel as Mage Diplomats
- Males do well with Charlatan's Protégé
- Females also do well with Débutante
- Human Females also have an extra option with Sent to Charm School