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Electric[]

A Technological Discipline which explores the mysteries of charged particles and magnetism

Schematic Components Description Found in-game? Component for something else?
ElectricLightC
Electric Light
Lantern(n/a)

Filament(10)

ElectricLightA Lantern PlusSign ElectricLightB Filament

Illuminates the area around the character equipping it, the brightness scaling with MA.

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ChargedRingC
Charged Ring
Copper Ring(n/a)

Capacitor(20)

ChargedRingA CopperRing PlusSign ChargedRingB Capacitor

+1/+2 DX, scaling with TA.

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FlowSpecktrometer
Flow Specktrometer
Small Electrical Parts(30)

Compass(n/a)

I small electrical part 0 0 0 PlusSign FlowSpecktrometerB Compass

Detects all traps that appear within the character's field of vision while equipped. Requires Charges.

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ShockingStaffC
Shocking Staff
Large Capacitor(40)

Staff(n/a)

ShockingStaffA LargeCapacitor PlusSign ShockingStaffB Staff

Melee weapon; inflicts 5-10 ED. Requires Charges.

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ChapeauOfMagneticInversionC
Chapeau of Magnetic Inversion
Electrical coil(53)

Top Hat(n/a)

ChapeauOfMagneticInversionA ElectricalCoil PlusSign ChapeauOfMagneticInversionB TopHat

Increases DR by 20.

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HealingJacketC
Healing Jacket
Electrical Harness(70)

Leather Armour(n/a)

HealingJacketA ElectricalHarness PlusSign HealingJacketB LeatherArmour

Increases AC by 8, DR by 14, and FR by 5. Restores 4 HP per 5 seconds. Requires Charges.

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TeslaRodC
Tesla Rod
Tesla Coil(80)

Shocking Staff(90)

TeslaRodA TeslaCoil PlusSign ShockingStaffC

Treated as a Firearm. Deals 10-40 ED. Requires Charges.

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