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The Void is the last region in the game, and going there is a one-way trip. Some of the game's most powerful enemies and potential followers can be found here.

Location[]

The Void is found in a separate plane of existence.

Entrance[]

There are three ways to enter the Void:

The Void Islands[]

Void Islands

The Void is broken up in ten islands connected by a series of portals and a teleporting network. Three of the islands have a sub level.

Island 1[]

  • This is the starting point (1), notable for its version of the Ring of Brodgar
  • One portal sends the party to Island 2
  • Another portal receives the party from Islands 2, 9, and 10

Island 2 (Arronax)[]

  • This has a mysterious ruins on the surface
  • One portal sends the party to Island 1
  • Another portal receives the party from Islands 1 and 10
  • Point 2 connects the surface to a sub level
    • Point 2b is Arronax
    • North of him is a portal that goes to Island 3

Island 3 (Kerghan)[]

  • This is the home to Kerghan's Castle (Point 3, see below)
  • One portal sends the party to Island 4
  • Another portal sends the party from Island 10
  • And a third portal receives the party from Islands 2 and 10

Island 4 (Gorgoth)[]

  • This is the home of Gorgoth (point 4), a potential Follower
  • One portal sends the party to Island 5
  • Another portal receives the party from Islands 3 and 10

Island 5[]

  • One portal sends the party to Island 6
  • Another portal receives the party from Islands 4 and 10
  • Point 5 connects the surface to a sub level

Void Sword

Island 6[]

  • This island is filled with Arayas
  • One portal sends the party to Island 7
  • Another portal receives the party from Islands 5 and 10

Island 7[]

  • This island is also filled with Arayas
  • One portal sends the party to Island 8
  • Another portal receives the party from Islands 6 and 10

Island 8 (Kraka-tur)[]

  • This island is home to Kraka-tur (point 8), a potential Follower
  • One portal sends the party to Island 9
  • Another portal receives the party from Islands 7 and 10

Island 9 (The Bane of Kree)[]

Island 10[]

Void Nexus4

  • This island is home to the Portal Nexus, with direct one-way access to all of the other islands
  • The center portal receives the party from Island 3
  • The outer portals send the party as numbered


Kerghan's Castle[]

Getting inside required killing the two guards. The guards can be killed passively, preserving a Pacifist Run. Void Castle

Notes[]

Conversing with Arronax reveals that The Void was at one point host to a civilization on a single land mass. However, by the time Arronax and the others were banished there, those beings were long gone and the land has been torn asunder. Kerghan can confirm that the current state of The Void was caused long ago by war, a natural calamity, or some other ancient disaster unrelated to anything in Arcanum's recorded history.

Gallery[]

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