This is a build that uses the Half-orc race plus Raised by Orcs background combo, augmented by the Sebastian Auto-Level Scheme. Males and Females do fine. Males get a damage and carry boost from Strength. Females get access to a Fancy dress at the Blimp Store.
Intro[]
- The Half-Orc Secret Agent/Gunslinger is a Build that relies on creative solutions based upon the newest Technological Gadgets.
- It also includes some classics like pistols, daggers, explosives, thievery, and a string of tech savvy support.
- You get one follower. Virgil is good to start, but you'll be swapping around others to get access to all of the Technological Disciplines.
- Dog is a free follower that you can also get, and he and your current companion will be all that you will need.
- This build starts off as Melee but converts to a Gunslinger by level 16.
- You'll also be heavy in Explosives right from the start.
- Electric will come handy as well: Rings are first, and trap detection a bit later.
- Toss in some Thieving Skills which become more sophisticated as you advance in the later stages.
- The full details are below:
- Melee 1
- Electric 1
- Firearms 1
- Explosives 1
- Pick Locks 1
- Max HPs 38
- Electric 2
- Firearms 2
- Explosives 2
- Pick Locks 2
- Throwing 1
- Max HPs 54
- Melee 2
- Electric 3
- Firearms 3
- Explosives 3
- Max HPs 70
- Electric 4
- Firearms 4
- Explosives 4
- Pick Locks 3
- Throwing 2
- Max HPs 86
- Melee 3
- Firearms 5
- Prowling 4
- Max HPs 98
- Perception 19
- Pick Locks 5
- Throwing 3
- Max HPs 110
- Perception 20
- Melee 4
- Throwing 4
- Max HPs 128
- Melee 5
- Dexterity 19
- Max HPs 138
- Throwing 5
- Dexterity 20
- Max HPs 400
The Blimp[]
- At the Start, select "Options"
- On the Options Screen, select "Easy" and "Turn Based"
- At the first Screen, select a Name, then race of "Half-orc", Male (or Female), and "Raised by Orcs"
- On the next Screen, push the Leveling Scheme button in the upper left corner, and choose "Sebastian" (RED)
- Also this is the screen where you would normally spend your 5 starting Character Points {CPs). DO NOT DO THAT YET.
- On the final screen, buy Virgil a Rapier and Fine Steel Dagger
- Next, buy Locks Picks for yourself
- If Female, then sell your dress and buy an Elegant Dress as well
Crash Site[]
- At the Crash Site, give Virgil the Rapier and Fine Dagger, and take his staff
- Now allocate your 5 CPs as follows:
- Use 1 point for the Agility of Fire Spell
- Cast it on yourself
- Now use 3 points on Pick Pocket
- Finally use the last point on the first Technical degree of Herbology
Battles[]
- You should be able to keep two slots of Agility of Fire going at all times
- If the noise gets too annoying then there is a little mod to fix it
- Clear the main Crash Site together with Virgil, rest when necessary
- Clear The Cave, and talk to the dead thief. You can either accept or defer his quest, but either way it starts you on your First Adventure
- Collect everything that you can find, especially plants
Leaving the Crash Site[]
- On your way out, you will be confronted by a dark individual. Deal with him as you like
- Shortly after, Virgil will suggest to use the world map to leave
- You should take his advice and pick your next destination (either the quest, or Shrouded Hills)
- There are about a dozen wolves in the canyon beyond
- Skip those wolves for now, and come back later when you and Virgil have leveled up a bit
Crash Site Quest (optional)[]
- If you opt-in for the quest, then complete that before going to Shrouded Hills
Shrouded Hills[]
- Clear out the Temple and use it for your base of operations; it has 3 containers that you can use for sorting and storage
- Sell all of your loot that you don't want
- Keep the Following:
- All plants
- Rags
- Capacitors
- Copper Rings
- Go the the Inn and look for Elder Joachim
- Talk to everyone, but DO NOT Sell the blimp ring to anyone!
- Get Dodge, Melee, and Throwing Apprentice training
- Explore and loot as many buildings as you can, selling and equipping as you go
- Skip guns for now -- that will happen in Tarant (see below)
Shrouded Hills Quests[]
- Do as many quests as you can (skip the Jacob Bens quest unless you know exactly how to do it)
- When you get to level 5, buy some fuel and start making Molotov Cocktails
- Use them at point-blank range -- they won't do friendly damage so it's ok
- This is also a good time to use them on the wolves back at the Crashsite Valley if you need to
- Level 5 (or 6) is also when you want to go to Dernholm to get Jayna Stiles
Leaving Shrouded Hills[]
- You will have to deal with some brigands blocking your way out
- Deal with them as you like, and Molotovs can be a big help if you decide to fight
- Ask around for directions to Dernholm
- Talk to Percival Toone again about his sister if the topic of Dernholm isn't coming up with other NPCs
- Gather up all of your plants, and make a few extra Molotoves because the trip can be dangerous
- Go to Dernhom
Dernholm[]
- Take everything from Virgil (well maybe he can keep his robes)
- Find Jayna Stiles at her house
- Have Virgil wait and recruit the beautiful Jayna as your partner
- She is now your temp healer, as Virgil has trouble with being able to heal tech players
- Give her your second best weapon and all of the plants
- Keep the rapier for yourself.
- Talk to everyone
- Get Pick Pocket Apprentice Training from Vollinger at the local pub
- Take the quest from King Praetor to Get the Taxes from Black Root
- Stock up on Molotov Cocktails, have Jayna craft some healing salves, and walk back to Shrouded Hills
- At Shrouded hills sell what you can, gather up what's left, and walk to Tarant
Tarant[]
- Note: When you get to level 8, you will be swapping Jayna for Magnus Shale Fist. So watch your exp and do not over-level
- Go to the Tailor and buy a Smoking Jacket
- Go to the Magick Shop and buy Oiled Thieves Leather Armor
- Go to Poone's Flop House, put on your leather, and get Pick Pocket Expert Training
- Go to the Rat Warehouse for you base of operations
- It is a quest for exp, lots of tech gear, and plenty of containers to store and sort stuff
- Start doing some of the easy fetch quests
- When you get to level 8, take Jayna back to the Warehouse, have her craft everything that she can, and then dismiss her
- Don't worry, she had a good time and you will see her again in Dernholm when you need more crafting
- Recruit Magnus, continue doing fetch quests and gather materials for him to make you and him some nice swords
- Be sure to get the deed to the Bessie Toone Mine
- Accept the Skulls quest but don't raid the warehouse yet
- When you get to level 10 (or reach Melee level 2.5) take the train to Black Root for training and more fetch quests
Black Root[]
- Get expert training in Melee from Herkemer Oggdoddler
- Talk to everyone, and take all of the quests
- Once you are done there, and have the taxes, then return to Dernholm to finish that quest and the Bessie Toone Quest
- Now go back to Shrouded Hills
- You should be level 12-13, and be able to get apprentice and expert training in firearms from Doc Roberts
- Finish up any quests there, and go to Tarant
Tarant (part 2)[]
- The game plan here is to get to level 15 so that Magnus can make some Auto Skeleton Keys
- So first do more questing until you hit level 14
- If you have crafted enough grenades then this is a good time to visit The Boil
- Do the quests necessary to join Pollock's gang
- Accept Pollock's quest to Kill Damian Maug and take the tech items he offers
- Save that quest for later though; all you need is the Hand Cannon that he gave you :D
- At level 14 craft a Flow Specktrometer
- Use that to visit and clear out P. Schuyler & Sons
- Use the proper dialogue to get a Fate Point
- Use the Fate Point to pickpocket the Sharpshooter's Pistol from Tarant Gun Smith
- Finish any quests to get to level 15
- Have Magnus do some final crafting (including those auto skeleton keys)
- Release Magnus from the party -- its ok because you can visit him again later for more crating
- Grab your new guns, and head back to Dernholm via Black Root
Wrap Up[]
- Recruit Vollinger
- Give him the Hand Canon
- Think about raiding the Ancient Maze to get to level 16, and to get the Nature's Wrath Helm for Vollinger
- Use Shrouded Hills as a base if desired, to restock bullets for Vollinger and Molotov Cocktails and Grenades for yourself
- Take a few trips if you want to chip away at it
- When you get to level 16, take the Hand Canon and give him the Sharpshooter's Pistol
- Yeah! You're a gunslinger now!
- Get Expert Firearms training in Shrouded Hills
- Go back to Tarant
- Raid garbage bins and Craft as much as you can in Tarant
- Sell what crafted items that you cannot use for profit (like smoke grenades)
- Look for the Electrocution Grenade Schematic at the gun smithy
- Craft those, and Molotovs and Stun Grenades to use
- Join The Thieves Underground via the Steal the Elven Funeral Stone quest for Cassandra Pettibone
- Consider raiding the Main Sewers in Tarant, and Finishing the Boil Quest
Black Mountain Clan[]
- As you get close to level 20, you will probably be ready to follow The Main Quest to the Black Mountain Clan, via forcing Stillwater to use as your base
- So stock up before that on Lots of Bullets, Batteries, Molotovs, Electocution and Stun Grenades, and Healing Salves
- Also find Magnus and have him make several Trap Springers for areas with traps (Use your Flow Specktrometer there)
- With Stillwater as your base, you can sell off and restock as often as you like to do the mines in several trips
- If you are able to clear the mines, then you will have no worries for the rest of the game
Final Thoughts[]
- By level 25 think about Firearms mastery in Ashbury
- Ditto with continued training for Prowling and Pick Locks -- your thieving skills really start to blossom after that
- Look at doing the Ancient Gods quests for some bonus points
- Don't be shy to revisit Magnus and Jayna when you need more things crafted -- just have Vollinger wait so there is room in the party while they craft
- Make a HARD SAVE at the entrance of T'sen-Ang
- Try to make peace with the Molochean Hand while there
- If you cannot, then reload have have Vollinger wait while you conduct business there




