Magick or Technology? Eternal opposition, opposition in all things. Even things Arcanum touched this struggle, even on ordinary and everyday objects she left their mark. Followers of the mysterious magical cults and new-fangled "sharpshooters" wise elder years lived openly watching magicians and inventors in the future - they all use and modify for your own purposes a variety of things. The only difference is that some prefer glowing like lightning swords and buzzing from their overflowing energy staffs, and others - long-range precision rifles and grenades terrifying in its power. Your choice? List of abbreviations used:

- AC - armor class / armor class
- BE - beauty / beauty, appearance
- CC- critical chance
- CH- charisma / charm, charisma
- CN - constitution / physique
- D - damage / physical damage
- DOT - damage over time / repeated damage
- DR - damage resistance / damage resistance
- DX - dexterity / agility
- ED - electric damage / damage to electricity
- ER - electric resistance / resistance to electricity
- FD - fire damage / fire damage
- FR - fire resistance / resilience to fire
- FT - fatigue / energy
- HT - hit / Damage
- IN - intelligence / intellect
- MA - magick aptitude / inclination in magic
- MR - magick resistance / Resistances
- MSR - minimum strength requirement / required parameter forces
- NP - noise penalty / penalty parameter noise
- PD - poison damage / poison damage
- PE - perception / perception
- PR - poison resistance / resistance to Poison
- QU - quality / current durability
- RNG - range / range
- ST - strength / physical strength
- TH - to hit / increases chance to hit
- WE - weight / weight in stones
- WP - willpower / mental strength
Armour[]
Boots[]
Gloves[]
Helmets[]
Shields[]
Torso[]
Miscellaneous[]
Weapons[]
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Melee[] |
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Axes | Maces | Staffs | ||
Daggers | Hammers | Swords |
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Ranged[] |
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Bows | Firearms | Throwing |
Miscellaneous[]
Herbs | |||
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Quest |
Medicines | ||
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FOLLOWERS LOCATIONS SKILLS STATISTICS
ITEMS
Schematics Chemicals Food Potions Technological Objects
Armour: Rings Boots Gloves Necklaces Helmets Shields Torso
Weapons:
MELEE:
Axes Maces Staffs Daggers Hammers Swords
RANGED:
Bows
Firearms
Throwing