Arcanum: Of Steamworks and Magick Obscura Wiki
Advertisement

"Merwin Tumblebrook was raised in a small halfling town, where he showed a proficiency in various technological disciplines, but was also prone to random acts of theft and pilfery. Although not an evil child, his dresser was often full of the ill-gotten possessions of his friends and neighbors, as well as the occasional gold-leafed religious relic from a temple in the nearby human village. When young Merwin's tastes began drifting to explosives and the contents of the local treasury, his parents thought it time to take action."

"Merwin has boarded the IFS Zephyr en route to Tarant, where he is enrolled in the spring semester at the Westrel Military Academy for Promising Young Men. Needless to say, he is less than exuberant over the whole affair."
-Background of Merwin Tumblebrook


Introduction[]

Merwin Tumblebrook is a Technologically inclined Halfling Male who is one of the 12 Pre-Generated Characters that The Player can start with.

Stats[]

Basic Stats[]

Derived Sats[]

  • Health Points: 24
  • Fatigue Points: 30
  • Carry Weight: 2500
  • Damage Bonus: -2
  • AC Adjustment: 0
  • Speed: 10
  • Heal Rate: 3
  • Poison Recovery: 8
  • Reaction Modifier: -7

Levelling Scheme[]

Merwin Tumblebrook is a Technically inclined Thief who also specializes in using a Bow.
Show Details

  • Bow 1
  • Pick Locks 1
  • Dexterity 9
  • Prowling 1
  • Pick Pocket 1
  • Bow 2
  • Spot Trap 1
  • Pick Locks 2
  • Mechanical 1
  • Throwing 1
  • Haggle 1
  • Pick Pocket 2
  • Bow 3
  • Pick Locks 3
  • Mechanical 2
  • Prowling 2
  • Pick Pocket 3
  • Bow 4
  • Spot Trap 2
  • Pick Locks 4
  • Mechanical 3
  • Throwing 2
  • Prowling 3
  • Mechanical 4
  • Throwing 3
  • Haggle 2
  • Pick Pocket 4
  • Bow 5
  • Spot Trap 3
  • Pick Locks 5
  • Dexterity 19
  • Mechanical 5
  • Dexterity 20
  • Pick Pocket 5
  • Spot Trap 5
  • Max HPs 500


Gallery[]

Advertisement