The Skill of Prowling allows a player to move and operate in the vicinity of others without being noticed and observed. Prowling level is dependent upon your Perception (PE).
Training[]
- Prowling Apprentice: Chance of success is unaffected by lighting, and noise penalties are halved
- Trainer: Wise Women
- Trainer: Thieves (if member of the The Thieves Underground)
- Trainer: Theo Brightstart in Ashbury
- Trainer: Vollinger in Dernholm (until he becomes a follower)
- Prowling Expert: The character can walk while Prowling. Also the chance of success is unaffected by surrounding objects
- Trainer: Elite Bow Captains in Caladon and Dernholm
- Trainer: Mr. Black of The Thieves Underground in Tarant
- Trainer: Mr. Razzia of The Thieves Underground in Caladon
- Prowling Master: The Character can run while Prowling. Also they can engage in ranged combat while remaining stealthed.
- Trainer: Albert Leeks in Caladon
- Quest: Find the Master of Prowling
Uses[]
- General travel around hostile characters and/or creatures without being attacked
- Considerable damage bonus to Backstab
- Increased success to Pick Pocket
- Allows closer safe distances from lock owners when using Pick Locks and Unlocking Cantrip
- Can become (and/or stay) undetectable during ranged attacks
Modifiers to Prowling[]
- Items:
- Oiled Thieves Leather: gives +1/20
- Ring of Concealment: gives +2/20
- Ring of Silence(1): gives +2/20 (magick)
- Ring of Silence(2): gives +2/20
- Small Robe of the Chameleon: gives +5/20 (magick, and listed as +2)
- Shadowing Robes (Medium): gives +5/20 (magick, and listed as +2)
- Creep Armor, Small: gives +5/20 (magick, and listed as +2)
- Blessings:
- Moorindal's Blessing: gives +4/20
- Races:
- Halflings: gives +2/20
- Half-ogres: removes -2/20
- Backgrounds:
- Playing as a Feral Child: gives +1/20
Mechanics[]
- A player can determine if they are detected by any NPC or not by hovering the cursor over them
- Success is modified by:
Notes[]
- Noise
- Any gear (particularly metal) with a listed -NP value makes you more noisy
- Some gear has a listed +NP value and thus reduces your noise level
- Weapons generally range from quiet to very loud
- Invisibility
- While there is some overlap between Prowling and Invisibility, Invisibility won't prevent a mark from becoming hostile
- Invisibility CAN help a hostile mark from attacking the player, however