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Originally called WMap_Rnd.mes (note the underscore) and found in the game module's archive under the Rules folder, this file is referenced by the game to create random encounters. The player can encounter creatures while traveling on the world map, traveling manually or idling in the wilderness (an extremely rare occurence), or while sleeping in the wilderness (which includes locations such as Liam's Workshop or the exterior of the Wolf Cave).

WorldMap Random Encounter Info
 
 
 Saved World Width/Length (Used for when world size changes...)
 {100}{0, 0}
 
 Radii are in tiles.  Here are some usefull values:
    1600  <-- 25  sectors
    3160  <-- all the way from The Blimp to Shrouded Hills
    6400  <-- 100 sectors
   33550  <-- all the way from Shrouded Hills to Tarant
 
 When referencing a chart, the code uses the smallest circle that
 includes the current location.  This gives the effect of smaller
 circles being on top of larger circles.
 
 Frequency Chart
 {10000}{44288, 110720, 4800, 20%}  //Thanatos
 {10001}{88128, 78848, 9600, 4%}  // Shrouded Hills
 {10002}{75328, 69632, 9600, 10%}  // Shrouded Hill to Tarrant
 {10003}{64704, 63296, 9600, 4%}  // Tarrant
 {10004}{50816, 62784, 9600, 10%}  // Tarrant to Ashbery
 {10005}{36480, 64256, 9600, 4%}  // Ashbery
 {10006}{96768, 46464, 6400, 6%}  // Qintarra
 {10007}{103168, 115520, 4800, 4%}  // Caladon
 {10008}{103168, 112256, 4800, 4%}  // Rosebrough
 {10009}{80896, 43776, 6400, 12%}  // Hardin Pass 
 {10010}{90880, 27712, 9600, 10%}  // Dark Elf Forest
 {10011}{55232, 27264, 9600, 4%}  // Northen Forgoten Region
 {10012}{23488, 36224, 6400, 15%}  // Vendigroth Wastes
 {10013}{12288, 26560, 4800, 20%}  // Vendigroth Wastes Tip
 {10014}{71552, 17344, 4800, 8%}  // Dark Fens
 {10015}{102784, 65536, 9600, 4%}  // Qintarra/Caladon Connector
 {10016}{95680, 96128, 9600, 4%}  // Southern Stonewall Range
 {10017}{93248, 110464, 6400, 10%}  //Rocky Point
 {10018}{40064, 81536, 9600, 15%}  //Kree
 {10019}{104896, 81920, 9600, 15%}  //North of Rosebough
 {10020}{53568, 72448, 6400, 15%}  //Morbahand Plain
 {10021}{75497, 20051, 128, 0%}  //Bedokan Village
 {10022}{61050, 42562, 128, 100%} //Mysterious Apparition
 
 Power Chart -- Easy/Average/Powerful
 {20000}{44288, 110720, 9600, Powerful}  //Thanatos
 {20001}{88128, 78848, 9600, Easy}  // Shrouded Hills
 {20002}{75328, 69632, 6400, Easy}  // Shrouded Hill to Tarrant
 {20003}{64704, 58496, 9600, Easy}  // Tarrant
 {20004}{50816, 57984, 6400, Easy}  // Tarrant to Ashbery
 {20005}{36480, 59456, 9600, Easy}  // Ashbery
 {20006}{96768, 46464, 6400, Easy}  // Qintarra
 {20007}{103168, 115520, 4800, Easy}  // Caladon
 {20008}{103168, 112256, 4800, Easy}  // Rosebrough
 {20009}{80896, 43776, 4800, Powerful}  // Hardin Pass 
 {20010}{90880, 27712, 9600, Powerful}  // Dark Elf Forest
 {20011}{55232, 27264, 9600, Powerful}  // Northen Forgoten Region
 {20012}{23488, 36224, 6400, Powerful}  // Vendigroth Wastes
 {20013}{12288, 26560, 4800, Powerful}  // Vendigroth Wastes Tip
 {20014}{71552, 17344, 4800, Powerful}  // Dark Fens
 {20015}{102784, 65536, 9600, Powerful}  // Qintarra/Caladon Connector
 {20016}{95680, 96128, 9600, Powerful}  // Southern Stonewall Range
 {20017}{93248, 110464, 4800, Powerful}  //Rocky Point
 {20018}{40064, 81536, 9600, Powerful}  //Kree
 
 Encounter Index Chart starts at 30000
 {30000}{76113, 48162, 4800, 54}
 {30001}{61050, 42562, 128, 55} //Mysterious Apparition
 
 Encounter Tables:
 
 Table Description: Frequency %, Critter Count, Base Proto Num, MinLevel: <value>, MaxLevel: <value>, GlobalFlag: <value>, TriggerCount: <value>
 Note: Frequencies do *NOT* have to add up to 100%, it will roll based on how many it actually gets
 
 (terrain - 1) * (powerMax - 1) * timeOfDayMax +
 (power - 1) * timeOfDayMax +
 timeOfDay
 
 2 * 3 * 9 = 54 terrain based tables
 2 * 3 = 6 tables per terrain
 
 {49999}{2}  // # of Distinct Encounter Tables
 
 Lush Grasslands
   Table 0 Grasslands Day Easy
 {50000}{80%, First: 28427, 1-4}  // Lesser Boar
 {50001}{30%, First: 28428, 1}	Greater Boar
 
 // Malochian Hand
 {50002}{50%, First: 17315, 1, MaxLevel: 5}// Malochian Hand
 {50003}{50%, First: 17315, 1, Second: 17316, 1-3, MinLevel: 6, MaxLevel: 20}// Malochian Hand easy
 {50004}{25%, First: 17313, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45}// Malochian Hand humman medium
 {50005}{25%, First: 17314, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45}// Malochian Hand halfelf medium
 {50006}{25%, First: 17313, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50}// Malochian Hand human hard
 {50007}{25%, First: 17314, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50}// Malochian Hand human medium
 
 // Bate's Bounty Hunters
 {50008}{25%, First: 17310, 1, GlobalFlag: 2094} human
 {50009}{25%, First: 17311, 1, GlobalFlag: 2094} half elf
   

   Table 1 Grasslands Night Easy
 {50100}{50%, First: 28428, 1-2}  // Greater Boar
 {50101}{10%, First: 28421, 1}  // Lycanthrope
 
   Table 2 Grasslands Day Average
 {50200}{50%, First: 28428, 1-2}  // Greater Boar
 {50201}{50%, First: 28355, 2-4}  // Putrid Rodent
 {50202}{15%, First: 27323, 1-3}  //Dragaron
 
 // Bate's Bounty Hunters
 {50203}{25%, First: 17310, 1, GlobalFlag: 2094} human
 {50204}{25%, First: 17311, 1, GlobalFlag: 2094} half elf
 
   Table 3 Grasslands Night Average
 {50300}{50%, First: 28429, 1-2}  // Feral Boar
 {50301}{20%, First: 28342, 1}	//Venom Hound
 {50302}{30%, First: 28355, 3-6}  // Putrid Rodent
 {50303}{20%, First: 28421, 1}  // Lycanthrope
 
   Table 4 Grasslands Day Powerful
 {50400}{2%, First: 28360, 1}  // Vorpal Bunny
 {50401}{30%, First: 28355, 3-6}  // Putrid Rodent
 {50402}{50%, First: 28342, 1, Second: 28340, 2-3}	//Venom Hound + Timber Wolves
 {50403}{30%, First: 27321, 1-3, Second: 27322, 1}  //Wyverns
 
   Table 5 Grasslands Night Powerful
 {50500}{50%, First: 28355, 3-6}  // Putrid Rodent
 {50501}{50%, First: 28342, 1, Second: 28340, 3-5}	//Venom Hound + Timber Wolves
 {50502}{30%, First: 27322, 1-3}  // Greater Wyvern
 {50503}{30%, First: 28422, 1, Second: 28340, 1-4}  // Howler + Wolves
 
 Plains
   Table 6 Plains Day Easy
 {50600}{50%, First: 28339, 1-2}  // Ailing Wolf
 {50601}{50%, First: 28345, 1-2} // Lesser Spider
 {50602}{30%, First: 28346, 1-2} // Prodigious Vermin
 {50603}{50%, First: 28332, 1-2}  // Cougar
 
 //Bandits
 {50604}{50%, First: 17307, 1, Second: 17308, 1-2, MaxLevel: 10, GlobalFlag: 2627}// Orc Bandits Easy
 {50605}{50%, First: 17307, 1, Second: 17308, 2-3, MinLevel: 5, MaxLevel: 20, GlobalFlag: 2627}// Orc Bandits Hard1
 {50606}{50%, First: 17307, 1, Second: 17308, 2, Thrid: 17285, 1, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2627}// Orc Bandits Hard2
 {50607}{50%, First: 17307, 1, Second: 17308, 1-3, Thrid: 17286, 1, MinLevel: 30, MaxLevel: 50, GlobalFlag: 2627}// Orc Bandits Hard3
 
 // Malochian Hand
 {50608}{50%, First: 17315, 1, MaxLevel: 5}// Malochian Hand
 {50609}{50%, First: 17315, 1, Second: 17316, 1-3, MinLevel: 6, MaxLevel: 20, GlobalFlag: 2626}// Malochian Hand easy
 {50610}{25%, First: 17313, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2626}// Malochian Hand humman medium
 {50611}{25%, First: 17314, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2626}// Malochian Hand halfelf medium
 {50612}{25%, First: 17313, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50, GlobalFlag: 2626}// Malochian Hand human hard
 {50613}{25%, First: 17314, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50, GlobalFlag: 2626}// Malochian Hand human medium
 
 // Bate's Bounty Hunters
 {50614}{20%, First: 17310, 1, GlobalFlag: 2094} human
 {50615}{15%, First: 17311, 1, GlobalFlag: 2094} half elf
 {50616}{30%, First: 17312, 1, GlobalFlag: 2094} dwarf
 
 //Mysterious Apparition
 {50617}{2000%, First: 27366, 1, GlobalFlag: 2701}
 
   Table 7 Plains Night Easy
 {50700}{50%, First: 28339, 1-3}  // Ailing Wolf
 {50701}{50%, First: 28345, 1-3} // Lesser Spider
 {50702}{20%, First: 28346, 1} // Greater Spider
 {50703}{10%, First: 28327, 1} // Were Rat
 
   Table 8 Plains Day Average
 {50800}{50%, First: 28456, 1}  // Mountain Lion
 {50801}{50%, First: 28346, 1-5} // Prodigious Vermin
 {50802}{20%, First: 28356, 1-3} // Rock-Rat
 
 //Bandits
 {50803}{10%, First: 17307, 1, Second: 17308, 1-2, MaxLevel: 10, GlobalFlag: 2627}// Orc Bandits Easy
 {50804}{10%, First: 17307, 1, Second: 17308, 2-3, MinLevel: 5, MaxLevel: 20, GlobalFlag: 2627}// Orc Bandits Hard1
 {50805}{10%, First: 17307, 1, Second: 17308, 2, Thrid: 17285, 1, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2627}// Orc Bandits Hard2
 {50806}{10%, First: 17307, 1, Second: 17308, 1-3, Thrid: 17286, 1, MinLevel: 30, MaxLevel: 50, GlobalFlag: 2627}// Orc Bandits Hard3
 
 // Malochian Hand
 {50807}{10%, First: 17315, 1, MaxLevel: 5}// Malochian Hand
 {50808}{10%, First: 17315, 1, Second: 17316, 1-3, MinLevel: 6, MaxLevel: 20, GlobalFlag: 2626}// Malochian Hand easy
 {50809}{5%, First: 17313, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2626}// Malochian Hand humman medium
 {50810}{5%, First: 17314, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2626}// Malochian Hand halfelf medium
 {50811}{5%, First: 17313, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50, GlobalFlag: 2626}// Malochian Hand human hard
 {50812}{5%, First: 17314, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50, GlobalFlag: 2626}// Malochian Hand human medium
 
 // Bate's Bounty Hunters
 {50813}{5%, First: 17310, 1, GlobalFlag: 2094} human
 {50814}{5%, First: 17311, 1, GlobalFlag: 2094} half elf
 {50815}{5%, First: 17312, 1, GlobalFlag: 2094} dwarf
 
 //Mysterious Apparition
 {50816}{2000%, First: 27366, 1, GlobalFlag: 2701}
 
   Table 9 Plains Night Average
 {50900}{50%, First: 28339, 1-2}  // Ailing Wolf
 {50901}{20%, First: 28327, 1-3} // Were Rat
 {50902}{10%, First: 28352, 1-2} // Widower
 
   Table 10 Plains Day Powerful
 {51000}{50%, First: 28339, 2-3}  // Ailing Wolf
 {51001}{20%, First: 28356, 1-5, Second: 28357, 1} // Rock-Rat + Granite-Rat
 {51002}{50%, First: 28456, 1-3}  // Mountain Lions
 
 //Mysterious Apparition
 {51003}{2000%, First: 27366, 1, GlobalFlag: 2701}
 
   Table 11 Plains Night Powerful
 {51100}{50%, First: 28339, 3-5}  // Ailing Wolfs
 {51101}{20%, First: 28327, 2-5} // Were Rat
 {50102}{20%, First: 28352, 2-4} // Widower
 
 Swamps
   Table 12 Swamps Easy Day
 {51200}{50%, First: 28373, 1-2}  // Slither Guard
 
   Table 13 Swamps Easy Night
 {51300}{5%, First: 28379, 1}  // Slime Deamon
 {51301}{5%, First: 28367, 1-2}  // Muck Walker
 
   Table 14 Swamps Average Day
 {51400}{50%, First: 28373, 1-4}  // Slither Guard
 {51401}{20%, First: 28373, 1-2, Second: 28374, 1}  // Slither Guard + Snake Menace
 {51402}{10%, First: 28394, 1}  // Swamp Ape
 
   Table 15 Swamps Average Night
 {51500}{50%, First: 28379, 1}  // Slime Deamon
 {51501}{50%, First: 28367, 1-2}  // Muck Walker
 
   Table 16 Swamps Powerful Day
 {51600}{50%, First: 28373, 2-4}  // Slither Guard
 {51601}{20%, First: 28373, 2, Second: 28375, 1}  // Slither Guard + Elemental Snake
 {51602}{50%, First: 28394, 1-2}  // Swamp Ape
 
   Table 17 Swamps Powerful Night
 {51700}{50%, First: 28379, 1}  // Slime Deamon
 {51701}{50%, First: 28367, 2-4}  // Muck Walker
 
 Elven Forest
   Table 18 Elven Forest Easy Day
 {51800}{50%, First: 27337, 1-2}  // Kites
 {51801}{1%, First: 27328, 1}  // Lesser Gowrath
 {51802}{15%, First: 28452, 1}  // Willowisp
 {51803}{10%, First: 28452, 2, Second: 28453, 1}  // Willowisp and volar's
 
   Table 19 Elven Forest Easy Night
 {51900}{50%, First: 27337, 1-2, Second: 27338, 1-2}  // Kites
 {51901}{1%, First: 28454, 1}  // Death Lantern
 {51902}{10%, First: 28452, 1}  // Willowisp
 
   Table 20 Elven Forest Average Day
 {52000}{20%, First: 27328, 1-2, Second: 27329, 1}  // Lesser Gowrath
 {52001}{10%, First: 28452, 1-2, Second: 28453, 1}  // Willowisp
 {52002}{20%, First: 27324, 1-2}  // Phage Dragaron
 
   Table 21 Elven Forest Average Night
 {52100}{50%, First: 27337, 1-3, Second: 27338, 1-3}  // Kites
 {52101}{10%, First: 28454, 1}  // Death Lantern
 {52102}{10%, First: 28452, 2, Second: 28453, 1}  // Willowisp
 
   Table 22 Elven Forest Powerful Day
 {52200}{1%, First: 27365, 1}  // Lethe Wyvern
 {52201}{20%, First: 27328, 2-4, Second: 27329, 1-2}  // Lesser Gowrath
 {52202}{10%, First: 28452, 2, Second: 28453, 1}  // Willowisp and volar's
 {52203}{50%, First: 27324, 1, Second: 27334, 1-2}  // Phage Dragaron + Hell Beast
 
   Table 23 Elven Forest Powerful Night
 {52300}{50%, First: 27337, 1-4, Second: 27338, 1-4, Third: 27339, 1}  // Kites
 {52301}{20%, First: 28454, 1-2}  // Death Lantern
 {52302}{40%, First: 28452, 1-4, Second: 28453, 1}  // Willowisp
 
 Jungle
     Table 24 Jungle Easy Day
 {52400}{50%, First: 28388, 1-2}  // Monkey
 {52401}{10%, First: 28393, 1}  // Greater Gorilla
 {52402}{50%, First: 27341, 1-2}  // Lesser Krag
 
   Table 25 Jungle Easy Night
 {52500}{50%, First: 28334, 1-2}  // Tiger
 
   Table 26 Jungle Average Day
 {52600}{50%, First: 28389, 1, Second: 28388, 1-2}  // Leprous Monkey + Monkey
 {52501}{50%, First: 28390, 4-8}  // Monkey Swarmers
 {52502}{50%, First: 28393, 1}  // Greater Gorilla
 {52503}{5%, First: 28395, 1}  // Skullcrusher
 {52504}{50%, First: 27341, 2-3: Second: 27342, 1-2}  // Lesser Krag+Warrior
 
   Table 27 Jungle Average Night
 {52700}{50%, First: 28334, 1-2}  // Great Tiger
 {52701}{20%, First: 27333, 1-2}  // Fever Beast
 {52702}{50%, First: 28389, 1-3}  // Leprous Monkey 
 
   Table 28 Jungle Powerful Day
 {52800}{50%, First: 28393, 2-3, Second: 28395, 1}  // Greater Gorilla + Skullcrusher
 {52801}{50%, First: 28390, 4-8, Second: 28392, 1}  // Monkey Swarmers+Apish Shaman
 {52802}{50%, First: 27331, 1, Second: 28393, 2}  // Wargun+Gorilla
 {52803}{60%, First: 28390, 4-8}  // Monkey Swarmers
 {52804}{50%, First: 27341, 2-3, Second: 27342, 2-3, Third: 27343, 1}  // Lesser Krag+Warrior+Chief
 {52805}{50%, First: 27341, 1-3, Second: 27342, 1-3, Third: 27343, 1, Fourth: 27344, 1}  // Lesser Krag+Warrior+Chief+Shaman
 
   Table 29 Jungle Powerful Night
 {52900}{50%, First: 27333, 1-2, Second: 28389,2-4}  // Fever Beast+Leprous Monkey 
 {52901}{50%, First: 27331, 1, Second: 28393, 2, Third: 28389, 2-4}  // Wargun+Gorilla+LepMonk
 
 Desert
     Table 30 Desert Day Easy
 {53000}{50%, First: 28320, 1}  // Spider
 {53001}{50%, First: 28345, 1-3}  // Lesser Spider
 {53002}{20%, First: 28417, 1}  // Arachnix
 //Putrid Husk
 
   Table 31 Desert Night Easy
 {53100}{50%, First: 28346, 1}  // Greater Spider
 {53101}{50%, First: 28345, 2-3}  // Lesser Spider
 
   Table 32 Desert Day Average
 {53200}{50%, First: 28346, 1-2}  // Greater Spider
 {53201}{50%, First: 28320, 1, Second: 28345, 2-4}  // Spider+Lesser
 {53202}{50%, First: 28417, 1-2}  // Arachnix
 //Putrid Husk
 {53203}{50%, First: 28419, 1-2}  // InsectressHuntress
 
   Table 33 Desert Night Average
 {53300}{50%, First: 28350, 1}  // Dread Spider
 {53301}{50%, First: 28346, 1, Second: 28345, 2-4}  // Greater Spider
 
   Table 34 Desert Day Powerful
 {53400}{50%, First: 28346, 1-2, Second: 28345, 2-6}  // Greater Spider
 {53401}{50%, First: 28350, 1, Second: 28320, 1-3}  // Dread Spider
 {53402}{20%, First: 28350, 1-2}  // Dread Spider+husks
 {53403}{50%, First: 28419, 1-2, Second: 28345, 3-6}  // Insectress Hunter
 {53404}{50%, First: 28420, 1, Second: 28417, 2-3}  // PlagMadeArach
 
   Table 35 Desert Night Powerful
 {53500}{50%, First: 28350, 1, Second: 28320, 1-3}  // Dread Spider+Husks
 {53501}{50%, First: 28346, 1-2, Second: 28345, 2-6}  // Greater Spider
 {53502}{20%, First: 28350, 1-2}  // Dread Spider
 
 Forest
     Table 36 Forest Easy Day
 {53600}{50%, First: 28399, 1}  // Black Bear
 {53601}{20%, First: 27336, 1-2}  // Lesser Kite
 {53602}{60%, First: 28339, 1-2}  // Ailing Wolves
 {53603}{5%, First: 28339, 1-2, Second: 28319, 1}  // Ailing Wolves+Wolves
 
 // Malochian Hand
 {53604}{30%, First: 17315, 1, MaxLevel: 5}// Malochian Hand
 {53605}{30%, First: 17315, 1, Second: 17316, 1-3, MinLevel: 6, MaxLevel: 20, GlobalFlag: 2626}// Malochian Hand easy
 {53606}{5%, First: 17313, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2626}// Malochian Hand humman medium
 {53607}{10%, First: 17314, 1, Second: 17316, 1-3, MinLevel: 15, MaxLevel: 45, GlobalFlag: 2626}// Malochian Hand halfelf medium
 {53608}{5%, First: 17313, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50, GlobalFlag: 2626}// Malochian Hand human hard
 {53609}{10%, First: 17314, 1, Second: 17316, 2-4, MinLevel: 46, MaxLevel: 50, GlobalFlag: 2626}// Malochian Hand human medium
 
 // Bate's Bounty Hunters
 {53610}{5%, First: 17310, 1, GlobalFlag: 2094} human
 {53611}{10%, First: 17311, 1, GlobalFlag: 2094} half elf
 
   Table 37 Forest Easy Night
 {53700}{50%, First: 27336, 1-2}  // Lesser Kite
 {53701}{5%, First: 27340, 1}  // Kite Berserker
 {53702}{60%, First: 28339, 1-2, Second: 28319, 1}  // Ailing Wolves+Wolves
 {53703}{5%, First: 28319, 2-4}  // Wolves
 
   Table 38 Forest Average Day
 {53800}{50%, First: 28330, 1}  // Grizzly Bear
 {53801}{50%, First: 28399, 1, Second: 28403, 1-3}  // Black Bear+Cubs
 {53802}{60%, First: 28319, 2-4}  // Wolves
 {53803}{5%, First: 28319, 1-4, Second: 28340, 1-2}  // Wolves + Timber Wolves
 
   Table 39 Forest Average Night
 {53900}{50%, First: 27336, 1-3, Second: 27338, 1-2}  // Lesser Kite+Warrior
 {53901}{50%, First: 27340, 2}  // Kite Berserker
 {53902}{60%, First: 28319, 1-4, Second: 28340, 1-2}  // Wolves + Timber Wolves
 {53903}{5%, First: 28340, 2-4}  // Timber Wolves
 
   Table 40 Forest Powerful Day
 {54000}{50%, First: 28397, 1-2}  // Golden Bear
 {54001}{50%, First: 28330, 1-2, Second: 28401, 1-3}  // Grizzly Bear+Cubs
 {54002}{50%, First: 28399, 2-3, Second: 28404, 1}  // Black Bears+Ancient Bear
 {54003}{20%, First: 28340, 2-4}  // Timber Wolves
 {54004}{20%, First: 28319, 1-4, Second: 28343, 1}  // Wolves+Patriarch
 {54005}{20%, First: 28339, 2-4, Second: 28344, 1}  // Ailing Wolves+BruteFang
 
   Table 41 Forest Powerful Night
 {54100}{50%, First: 27337, 1-4, Second: 27338, 1-3}  // Kite Warrior+Bowmen
 {54101}{50%, First: 27337, 1-3, Second: 27338, 2-3, Third: 27339, 1}  // Kite Warrior+Chief+Shaman
 {54102}{50%, First: 27340, 3-6}  // Kite Berserker
 {54103}{20%, First: 28340, 3-6}  // Timber Wolves
 
 Snowy Plains
   Table 42 Snowy Plains Easy Day
 {54200}{50%, First: 28339, 1-2}  // Ailing Wolf
 {54201}{5%, First: 28339, 1-2, Second: 28319, 1}  // Ailing Wolves+Wolves
 {54202}{30%, First: 28399, 1}  // Black Bear
 
   Table 43 Snowy Plains Easy Night
 {54300}{20%, First: 28319, 1}  // Wolf
 {54301}{50%, First: 28339, 1-2}  // Ailing Wolf
 
   Table 44 Snowy Plains Average Day
 {54400}{50%, First: 28339, 1-2}  // Ailing Wolf
 {54401}{60%, First: 28319, 2-4}  // Wolves
 {54402}{5%, First: 28319, 1-4, Second: 28340, 1-2}  // Wolves + Timber Wolves
 {54403}{50%, First: 28398, 1}  // Polar Bear
 
   Table 45 Snowy Plains Average Night
 {54500}{50%, First: 28339, 1-2}  // Ailing Wolf
 {54501}{20%, First: 28319, 1-4, Second: 28340, 1-2}  // Wolves + Timber Wolves
 
   Table 46 Snowy Plains Powerful Day
 {54600}{50%, First: 28339, 1-2}  // Ailing Wolf
 {54601}{50%, First: 28398, 2-3}  // Polar Bear
 {54602}{20%, First: 28340, 2-4}  // Timber Wolves
 {54603}{20%, First: 28319, 1-4, Second: 28341, 1}  // Wolves+ShiverBit
 {54604}{20%, First: 28339, 2-4, Second: 28344, 1}  // Ailing Wolves+BruteFang
 
   Table 47 Snowy Plains Powerful Night
 {54700}{50%, First: 28339, 1-2}  // Ailing Wolf
 {54701}{20%, First: 28340, 2-4}  // Timber Wolves
 {54702}{20%, First: 28339, 2-4, Second: 28344, 1}  // Ailing Wolves+BruteFang
 
 Void
   Table 48 Void Easy Day
 {54800}{50%, First: 28339, 1-2}  // Ailing Wolf
 
   Table 49 Void Easy Night
 {54900}{50%, First: 28339, 1-2}  // Ailing Wolf
 
   Table 50 Void Average Day
 {55000}{50%, First: 28339, 1-2}  // Ailing Wolf
 
   Table 51 Void Average Night
 {55100}{50%, First: 28339, 1-2}  // Ailing Wolf
 
   Table 52 Void Powerful Day
 {55200}{50%, First: 28339, 1-2}  // Ailing Wolf
 
   Table 53 Void Powerful Night
 {55300}{50%, First: 28339, 1-2}  // Ailing Wolf
 
 
 Start of User-Defined Tables:
 Remember to adjust the number of Distinct Encounter Tables at line 49999
 whenever you add a new table.
 
   Table 54 // Stillwater Bunny
 {55400}{50%, First: 28463, 1, GlobalFlag: 2702, TriggerCount: 1}  
 
   Table 55 //Mysterious Apparition
 {55500}{2000%, First: 27366, 1, GlobalFlag: 2701}
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